Robin Kaulio
Technical Animator • 3D Artist
Berge, 2020. Published web animation for Dometic. Using Maya and After Effects
🔊 YRGO, 2019. Product Visualization showreel. Using Maya, 3ds Max and After Effects.
🔊 YRGO, 2019. Using 3ds Max and After Effects.
🔊 YRGO, 2019. Using 3ds Max, Blender, MOi, Substance Painter and After Effects.
I'm Robin Kaulio, a 3D artist based in Gothenburg, Sweden. I've always been drawn to creative subjects, and have dabbled in everything from film and theater to drawing and music. Together with a technical interest, I found myself drawn to 3D graphics by chance and started off by studying product visualization.
Today, I work in the game industry as a Technical Animator and 3D Artist, with a current focus on rigging and modeling. With over 5 years of professional experience, I've worked with everything from the first idea to the final asset.
If you want to know more about me and my work, feel free to reach out through mail, phone or social media.